Anarea Encounter Tables

Encounters in Chaos

The frequency for which Encounters are rolled should typically be in the range of every 1/2 hour to every 4 hours, depending on how actively Encounters are being sought / avoided (on both sides).

The probability of an Encounter will typically be in the range of 10% to 1%, depending on how Chaotic / civilized the area being explored is.

The chance of an Encounter being a special Chaos Encounter should be decided before the probability roll is made, and should be a chance less than or equal to that probability, depending how Chaotic the environment is.

E.g. the DM decides that a ChaosWalking party have a 10% chance of an Encounter every 4 hours, with a 2% chance of a Chaos Encounter.  So he rolls d100 for every 4 hours, with 91 to 100 resulting in an Encounter, of which 99 or 100 give a Chaos Encounter.

If a non-Chaos Encounter is rolled, use the applicable Encounter Tables for the closest environment in the Real World.

If a Chaos Encounter is rolled, determine its type on Table J below...

% roll

% chance

Table J: Chaos encounter type

1

1%

Star / pure Chaos

2

1%

Chaos Oracle

3 - 17

15%

ChaosMaster(s)

18 - 27

10%

beholders

28 - 32

5%

catoblepas

33 - 42

10%

chaos hounds

43 - 49

7%

chimerae

50 - 55

6%

dopplegangers

56 - 57

2%

silver dragon

58 - 63

6%

medusae

64 - 69

6%

ogre magi

70 - 74

5%

rust monsters

75 - 79

5%

Temple in Chaos

80 - 99

20%

Chaos Monster: roll twice on Monster Table for Dungeons, Green or Wild areas (as applicable) & combine the attributes of results - reroll if result unsatisfactory

≥ 100

½%: 2 encounters

½%: ≥3 encounters

multiple encounter: roll again 2 + [no. of times rolled up above 100]  times


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