Binder Demon Grimoire
LERAJIE
Demon of
Archery

Alignment / Host: N/L
Rank: President
Lord No. 254
Sex: m
DL = 28
Appears in the likeness of an archer, clad in green, and bearing bow
and quiver. Causes arrow-wounds to putrefy.
In Circle:
- Will give a non-magical Bow or Longbow of any
Weapon Type (not mithril ones).
- Will enchant any Bow or Longbow or any arrow so it counts as a
(+0) Magic Weapon.
- Will give any Participant Weapon
Specialisation training in any Weapon Type of Bow or Longbow equal to one week's training.
- Will teach any Participant how to fire two arrows
at once at two different targets in the same direction @ 2/3 A against
each (arrows must be loaded in separate secs. but only uses 1 AMR, if
required)
In Triangle:
- Will enchant any Bow or Longbow or any d6 arrows to give a Magic
Weapon bonus of +1 (5%) to any one of A or DAM (cumulative with any existing
such bonuses). Pacts are required to take any enchantment beyond
+2. The enchantment may be limited to vs certain categories of
opponent (for a lesser price).
- Will enchant any Bow or Longbow with
Auto-Reload (Reloads itself in 1 sec without using an AMR, provided an
arrow is available in quiver. Bearer may specify type of arrow required
in sec. fires previous one. Does not auto-load first shot of melee.).
- Pact: will give a Magic Bow or Longbow of any Weapon Type or 2d6 arrows, already
enchanted. Other types of enchantment are possible to those mentioned
in 1. & 2. above.
Note that "Bow or Longbow" above does not include Crossbows.
LERAJIE will be most offended if asked to do anything in relation to Crossbows
(other than to destroy them).
Familiars:
Bow or Longbow users (e.g Fairies) with own Bow or Longbow (at least +0 - more by paying
more for Familiar), usually with Auto-Reload. The Familiar's Magic
Bow or Longbow is Personal to It, and only
gives its pluses to the Familiar. If anyone else (including the Master)
uses the Bow or Longbow it gives minuses of the same amount, but still counts as a Magic
Bow or Longbow. When the Familiar dies, the Bow or Longbow is Destroyed (no st).
Fighter Abilities:
AMR = DL/3, FRU or Master's AMR if using Bow or Longbow (if greater),
plus Bow or Longbow has Auto-Reload as above, plus may
fire two arrows at once
D = 25 + (5DL) % or Master's D (whichever is greater)
RD
= 5 + (5DL) % or Master's RD (whichever is greater)
HP = (Master's HP)
Attack Modes:
Bow or Longbow @
A = (Master's A with Bow or Longbow of that type) + 5(plus to A from
Its Magic Bow or Longbow) % or 10DL% (whichever is greater)
DAM = (Master's DAM with Bow or Longbow of that type) + (plus
to DAM from Its Magic Bow or Longbow)
Claw / Bite (as applicable to Form) @ A = 10DL%, DAM dependent
on Form - d4 or d6 is typical.
Thievish Abilities:
M on Snipe with any Bow or
Longbow = (Master's M)
Magic-Using Abilities:
- SP = (Master's SP) / 4
- May Cast any Spell which Master may Cast as if it were the appropriate
type of Magic-User of one quarter his Level.
- Has Its Master's full B on Clerical Spells (provided It has put the same
Ft in the same Clerical God), but must earn Its own Credit.
- Has one quarter Its Master's Pluses on Elementalist Spells (FRD to nearest 0.1)
and Its Master's full USL bonus.
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